Volume settings (or rather expects it to be at 100%) and lets me set it inĭoes this still work? From reading the code, I don't understand how this hooks into pulseaudio and/or firefox, and it doesn't seem to do anything other than fire up pavucontrol with no apparent modifications to the streams. Meanwhile, in reply to Fahrradkette from comment #4:įor me I hacked a workaround which creates a I don't want to have to go back to the bad old days of maintaining two browsers just so one can competently play audio. I just finally got sick of how awful Chrome has become recently, but this is unusable nonsense. Why can't Firefox just be like every other damn browser out there, and not fiddle with the volume without my consent? I am confused as to why so many more people don't consider this a showstopped. I then slam the pause button and move the system volume control down, then focus back on the player, press play, and firefox helpfully sets it back up to 100%!
#MIXER PULSEAUDIO FULL#
Once unmuted, I have the full 85dB of sound playing through my speakers 2 feet behind my head. It's not just that it ignores volume set externally, it's that it defaults to full 100% volume each time you open a new page with a multimedia object in it, (and possibly enable sound if "Block websites from automatically playing sound" isn't set)Īt least with mine, if I open a facebook or youtube video, the player is initially in mute state, and I have to unmute it by clicking on the volume icon (annoying by itself, since if I just went to a media player, why wouldn't I want the sound to play? But the alternative is scrolling down a page and some idiot sets up an autoplay ad and I get blasted with their inane drivel). If I see "Chromium playback" for Chromium, I'd like to see "Firefox playback" for Firefox.
#MIXER PULSEAUDIO WINDOWS#
I tried this on Windows and the synchronization is missing, so it seems a bug only related to Pulseaudio on Linux.Īnd, please, change name, AudioIPC Server is not friendly. At this point I prefer Chromium behavior: volume is not synchronized, I can set volume level inside the mixer manually and it is stored across sessions. Besides, this causes other issues when PulseEffect is running.
![mixer pulseaudio mixer pulseaudio](https://i.stack.imgur.com/b5fY9.png)
If you want to synchronize player volume with pulseaudio sink related to Firefox, you should do it both way, not only one. But if the user changes volume from the mixer affecting AudioIPC Server sink, the modifications are not reflected inside the HTML 5 player. As stated here ( ) Firefox synchronizes HTML5 player volume level on its Pulseaudio sink (AudioIPC Server), therefore changes of volume level inside the player are reflected on AudioIPC Server and these are visible in the mixer (Kmix or pavucontrol). I can confirm this bug on my Arch Linux distro.